upgrades.yml

ManticHoes Configuration Files

title: Enchants
layout:
- '         '
- '  abcde  '
- '   fgh   '
- '    i    '
- <       x

main-menu-item:
  key: <
  material: ''
  data: 0
  skull: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOWM4NDM2MGM4N2RhOTY2ZTI3NWUzZWU2MmQ4Y2RlOTI2MzBiNTA5YTNmMzNlOWIzM2FmOGNhN2Y4NTMyNzg3OSJ9fX0=
  glow: false
  display-name: '&c&lBack'
  lore: []
  action: ''
  commands: []

# Placeholders: {level_ENCHANT} {max_level_ENCHANT} {progress_ENCHANT} {cost_ENCHANT} {required_prestige_level_ENCHANT} {tokens} {prestige}
# Replace ENCHANT with the enchant id
upgrade-items:
- display-name: '&d&lToken Finder'
  skull: ''
  lore:
  - '&7Current Level: &f{level_token_finder}/{max_level_token_finder}'
  - '&7Progress: &8[{progress_token_finder}&8]'
  - '&7Cost: &a{cost_token_finder}'
  - '&7Required Prestige: &d{required_prestige_level_token_finder}'
  glow: true
  material: ENCHANTED_BOOK
  durability: 0
  key: a
  action: ''
  enchant: token_finder
  base-cost: 1000
  additional-cost-per-level: 250
- display-name: '&d&lKey Finder'
  skull: ''
  lore:
  - '&7Current Level: &f{level_key_finder}/&f{max_level_key_finder}'
  - '&7Progress: &8[{progress_key_finder}&8]'
  - '&7Cost: &a{cost_key_finder}'
  - '&7Required Prestige: &d{required_prestige_level_key_finder}'
  glow: true
  material: ENCHANTED_BOOK
  durability: 0
  key: b
  action: ''
  enchant: key_finder
  base-cost: 1000
  additional-cost-per-level: 250
- display-name: '&d&lSpawner Finder'
  skull: ''
  lore:
  - '&7Current Level: &f{level_spawner_finder}/&f{max_level_spawner_finder}'
  - '&7Progress: &8[{progress_spawner_finder}&8]'
  - '&7Cost: &a{cost_spawner_finder}'
  - '&7Required Prestige: &d{required_prestige_level_spawner_finder}'
  glow: true
  material: ENCHANTED_BOOK
  durability: 0
  key: c
  action: ''
  enchant: spawner_finder
  base-cost: 1000
  additional-cost-per-level: 250
- display-name: '&d&lHarvest Booster'
  skull: ''
  lore:
  - '&7Current Level: &f{level_harvest_booster}/&f{max_level_harvest_booster}'
  - '&7Progress: &8[{progress_harvest_booster}&8]'
  - '&7Cost: &a{cost_harvest_booster}'
  - '&7Required Prestige: &d{required_prestige_level_harvest_booster}'
  glow: true
  material: ENCHANTED_BOOK
  durability: 0
  key: d
  action: ''
  enchant: harvest_booster
  base-cost: 1000
  additional-cost-per-level: 250
- display-name: '&d&lAutosell'
  skull: ''
  lore:
  - '&7Current Level: &f{level_autosell}/{max_level_autosell}'
  - '&7Progress: &8[{progress_autosell}&8]'
  - '&7Cost: &a{cost_autosell}'
  - '&7Required Prestige: &d{required_prestige_level_autosell}'
  glow: true
  material: ENCHANTED_BOOK
  durability: 0
  key: e
  action: ''
  enchant: autosell
  base-cost: 1000
  additional-cost-per-level: 250
- display-name: '&d&lEXP Finder'
  skull: ''
  lore:
  - '&7Current Level: &f{level_exp_finder}/&f{max_level_exp_finder}'
  - '&7Progress: &8[{progress_exp_finder}&8]'
  - '&7Cost: &a{cost_exp_finder}'
  - '&7Required Prestige: &d{required_prestige_level_exp_finder}'
  glow: true
  material: ENCHANTED_BOOK
  durability: 0
  key: f
  action: ''
  enchant: exp_finder
  base-cost: 1000
  additional-cost-per-level: 250
- display-name: '&d&lMoney Finder'
  skull: ''
  lore:
  - '&7Current Level: &f{level_money_finder}/&f{max_level_money_finder}'
  - '&7Progress: &8[{progress_money_finder}&8]'
  - '&7Cost: &a{cost_money_finder}'
  - '&7Required Prestige: &d{required_prestige_level_money_finder}'
  glow: true
  material: ENCHANTED_BOOK
  durability: 0
  key: g
  action: ''
  enchant: money_finder
  base-cost: 1000
  additional-cost-per-level: 250
- display-name: '&d&lHaste'
  skull: ''
  lore:
  - '&7Current Level: &f{level_haste}/&f{max_level_haste}'
  - '&7Progress: &8[{progress_haste}&8]'
  - '&7Cost: &a{cost_haste}'
  - '&7Required Prestige: &d{required_prestige_level_haste}'
  glow: true
  material: ENCHANTED_BOOK
  durability: 0
  key: h
  action: ''
  enchant: haste
  base-cost: 1000
  additional-cost-per-level: 250
- display-name: '&d&lShockwave'
  skull: ''
  lore:
  - '&7Current Level: &f{level_shockwave}/&f{max_level_shockwave}'
  - '&7Progress: &8[{progress_shockwave}&8]'
  - '&7Cost: &a{cost_shockwave}'
  - '&7Required Prestige: &d{required_prestige_level_shockwave}'
  glow: true
  material: ENCHANTED_BOOK
  durability: 0
  key: i
  action: ''
  enchant: shockwave
  base-cost: 1000
  additional-cost-per-level: 250
- display-name: '&e&lTokens'
  skull: ''
  lore:
  - '&7Balance: &f{tokens}'
  glow: true
  material: PAPER
  durability: 0
  key: x
  action: ''
  enchant: ''
  base-cost: 0
  additional-cost-per-level: 0

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