upgrades.yml
ManticHoes Configuration Files
title: Enchants
layout:
- ' '
- ' abcde '
- ' fgh '
- ' i '
- < x
main-menu-item:
key: <
material: ''
data: 0
skull: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOWM4NDM2MGM4N2RhOTY2ZTI3NWUzZWU2MmQ4Y2RlOTI2MzBiNTA5YTNmMzNlOWIzM2FmOGNhN2Y4NTMyNzg3OSJ9fX0=
glow: false
display-name: '&c&lBack'
lore: []
action: ''
commands: []
# Placeholders: {level_ENCHANT} {max_level_ENCHANT} {progress_ENCHANT} {cost_ENCHANT} {required_prestige_level_ENCHANT} {tokens} {prestige}
# Replace ENCHANT with the enchant id
upgrade-items:
- display-name: '&d&lToken Finder'
skull: ''
lore:
- '&7Current Level: &f{level_token_finder}/{max_level_token_finder}'
- '&7Progress: &8[{progress_token_finder}&8]'
- '&7Cost: &a{cost_token_finder}'
- '&7Required Prestige: &d{required_prestige_level_token_finder}'
glow: true
material: ENCHANTED_BOOK
durability: 0
key: a
action: ''
enchant: token_finder
base-cost: 1000
additional-cost-per-level: 250
- display-name: '&d&lKey Finder'
skull: ''
lore:
- '&7Current Level: &f{level_key_finder}/&f{max_level_key_finder}'
- '&7Progress: &8[{progress_key_finder}&8]'
- '&7Cost: &a{cost_key_finder}'
- '&7Required Prestige: &d{required_prestige_level_key_finder}'
glow: true
material: ENCHANTED_BOOK
durability: 0
key: b
action: ''
enchant: key_finder
base-cost: 1000
additional-cost-per-level: 250
- display-name: '&d&lSpawner Finder'
skull: ''
lore:
- '&7Current Level: &f{level_spawner_finder}/&f{max_level_spawner_finder}'
- '&7Progress: &8[{progress_spawner_finder}&8]'
- '&7Cost: &a{cost_spawner_finder}'
- '&7Required Prestige: &d{required_prestige_level_spawner_finder}'
glow: true
material: ENCHANTED_BOOK
durability: 0
key: c
action: ''
enchant: spawner_finder
base-cost: 1000
additional-cost-per-level: 250
- display-name: '&d&lHarvest Booster'
skull: ''
lore:
- '&7Current Level: &f{level_harvest_booster}/&f{max_level_harvest_booster}'
- '&7Progress: &8[{progress_harvest_booster}&8]'
- '&7Cost: &a{cost_harvest_booster}'
- '&7Required Prestige: &d{required_prestige_level_harvest_booster}'
glow: true
material: ENCHANTED_BOOK
durability: 0
key: d
action: ''
enchant: harvest_booster
base-cost: 1000
additional-cost-per-level: 250
- display-name: '&d&lAutosell'
skull: ''
lore:
- '&7Current Level: &f{level_autosell}/{max_level_autosell}'
- '&7Progress: &8[{progress_autosell}&8]'
- '&7Cost: &a{cost_autosell}'
- '&7Required Prestige: &d{required_prestige_level_autosell}'
glow: true
material: ENCHANTED_BOOK
durability: 0
key: e
action: ''
enchant: autosell
base-cost: 1000
additional-cost-per-level: 250
- display-name: '&d&lEXP Finder'
skull: ''
lore:
- '&7Current Level: &f{level_exp_finder}/&f{max_level_exp_finder}'
- '&7Progress: &8[{progress_exp_finder}&8]'
- '&7Cost: &a{cost_exp_finder}'
- '&7Required Prestige: &d{required_prestige_level_exp_finder}'
glow: true
material: ENCHANTED_BOOK
durability: 0
key: f
action: ''
enchant: exp_finder
base-cost: 1000
additional-cost-per-level: 250
- display-name: '&d&lMoney Finder'
skull: ''
lore:
- '&7Current Level: &f{level_money_finder}/&f{max_level_money_finder}'
- '&7Progress: &8[{progress_money_finder}&8]'
- '&7Cost: &a{cost_money_finder}'
- '&7Required Prestige: &d{required_prestige_level_money_finder}'
glow: true
material: ENCHANTED_BOOK
durability: 0
key: g
action: ''
enchant: money_finder
base-cost: 1000
additional-cost-per-level: 250
- display-name: '&d&lHaste'
skull: ''
lore:
- '&7Current Level: &f{level_haste}/&f{max_level_haste}'
- '&7Progress: &8[{progress_haste}&8]'
- '&7Cost: &a{cost_haste}'
- '&7Required Prestige: &d{required_prestige_level_haste}'
glow: true
material: ENCHANTED_BOOK
durability: 0
key: h
action: ''
enchant: haste
base-cost: 1000
additional-cost-per-level: 250
- display-name: '&d&lShockwave'
skull: ''
lore:
- '&7Current Level: &f{level_shockwave}/&f{max_level_shockwave}'
- '&7Progress: &8[{progress_shockwave}&8]'
- '&7Cost: &a{cost_shockwave}'
- '&7Required Prestige: &d{required_prestige_level_shockwave}'
glow: true
material: ENCHANTED_BOOK
durability: 0
key: i
action: ''
enchant: shockwave
base-cost: 1000
additional-cost-per-level: 250
- display-name: '&e&lTokens'
skull: ''
lore:
- '&7Balance: &f{tokens}'
glow: true
material: PAPER
durability: 0
key: x
action: ''
enchant: ''
base-cost: 0
additional-cost-per-level: 0
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