prestige.yml
ManticSwords Configuration Files
title: Prestige
layout:
- ' '
- ' a b c d '
- ' '
- '< '
can-prestige: '&a✓'
cannot-prestige: '&c✗'
sword-levels-format: ' &f{enchant} &a&l{levels}+'
sword-levels-none: '&7None'
# Placeholders: {prestige_required_zombie} {prestige_required_skeleton} {prestige_required_spider} {prestige_required_creeper}
# {prestige_required_enderman} {prestige_required_blaze} {prestige_required_witch} {prestige_required_guardian}
# {prestige_required_any} {killed}
# {mob_zombie} {mob_skeleton} {mob_spider} {mob_creeper} {mob_enderman} {mob_blaze} {mob_witch} {mob_guardian}
# {prestige_required_mobs} {prestige_level} {prestige_next_level}
# {prestige_required_xp} {prestige_required_money} {prestige_required_currency}
# {prestige_current_money_multiplier} {prestige_current_xp_multiplier} {prestige_current_currency_multiplier}
# {prestige_current_money_percent} {prestige_current_xp_percent} {prestige_current_currency_percent}
# {prestige_next_money_multiplier} {prestige_next_xp_multiplier} {prestige_next_currency_multiplier}
# {prestige_next_money_percent} {prestige_next_xp_percent} {prestige_next_currency_percent}
# {can_prestige}, {currency} {sword_levels} {sword_levels_next}
prestige-items:
- display-name: '&b&lInformation'
skull: '{self}'
lore:
- '&7Current Prestige: &b{prestige_level}'
- '&7Next Prestige: &b{prestige_next_level}'
- '&7Slain: &b{killed}'
- '&7Currency: &b{currency}'
glow: false
material: ''
durability: 0
key: a
action: ''
- display-name: '&c&lBack'
skull: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOWM4NDM2MGM4N2RhOTY2ZTI3NWUzZWU2MmQ4Y2RlOTI2MzBiNTA5YTNmMzNlOWIzM2FmOGNhN2Y4NTMyNzg3OSJ9fX0=
lore: []
glow: false
material: ''
durability: 0
key: <
action: OPEN_MAIN_MENU
- display-name: '&a&lRequirements'
skull: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOGFkOTQzZDA2MzM0N2Y5NWFiOWU5ZmE3NTc5MmRhODRlYzY2NWViZDIyYjA1MGJkYmE1MTlmZjdkYTYxZGIifX19
lore:
- ' &7Required XP: &a{prestige_required_xp}'
- ' &7Required Money: &a{prestige_required_money}'
- ' &7Required Currency: &a{prestige_required_currency}'
- ' &7Required Kills:'
- ' &8» &7Any: &f{prestige_required_any}'
- ' &8» &7Zombie: &f{mob_zombie}&8/&a{prestige_required_zombie}'
- ' &8» &7Skeleton: &f{mob_skeleton}&8/&a{prestige_required_skeleton}'
- ' &8» &7Spider: &f{mob_spider}&8/&a{prestige_required_spider}'
- ' &8» &7Creeper: &f{mob_creeper}&8/&a{prestige_required_creeper}'
- ' &8» &7Enderman: &f{mob_enderman}&8/&a{prestige_required_enderman}'
- ' &8» &7Blaze: &f{mob_blaze}&8/&a{prestige_required_blaze}'
- ' &8» &7Witch: &f{mob_witch}&8/&a{prestige_required_witch}'
- ' &8» &7Guardian: &f{mob_guardian}&8/&a{prestige_required_guardian}'
glow: false
material: ''
durability: 0
key: b
action: ''
- display-name: '&d&lMultipliers'
skull: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYWJkOTg3OTJkZDkyZDk3MTk4OTQzNDFhYzkwMTJhNTg0YzQ0Mjg1NThmZDJjNzEyZjc4ZTVmMGQ0ZGE4NTQ3MCJ9fX0=
lore:
- '&7&lCurrent Bonus:'
- ' &8» &7Money: &f{prestige_current_money_percent}%'
- ' &8» &7XP: &f{prestige_current_xp_percent}%'
- ' &8» &7Currency: &f{prestige_current_currency_percent}%'
- ' &8» &7Sword Levels:'
- '{sword_levels}'
- ' '
- '&7&lNext Prestige Bonus:'
- ' &8» &7Money: &f{prestige_next_money_percent}%'
- ' &8» &7XP: &f{prestige_next_xp_percent}%'
- ' &8» &7Currency: &f{prestige_next_currency_percent}%'
- ' &8» &7Sword Levels:'
- '{sword_levels_next}'
glow: false
material: ''
durability: 0
key: c
action: ''
- display-name: '&c&lClick to Prestige'
skull: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMzIxM2MxYTQyMGQxMWEwNmE3NGMzZGI5OGIyMTMzMmI3NDkzYThjNTYyMmQ1NTgwMDMxODY4ODJhMWI5OWY1NiJ9fX0=
lore:
- '&7To Level: &a{prestige_next_level}'
- ' '
- '&f&lCan Prestige? &f{can_prestige}'
glow: false
material: ''
durability: 0
key: d
action: PRESTIGE
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