upgrades.yml

ManticSwords Configuration Files

title: Upgrades
layout:
- '         '
- '  abcde  '
- '   fgh   '
- '    i    '
- '        x'

upgrade-items:
- display-name: '&d&lCrystal Finder'
  skull: ''
  lore:
  - '&7Current Level: &f{level_crystal_finder}/{max_level_crystal_finder}'
  - '&7Progress: &8[{progress_crystal_finder}&8]'
  - '&7Cost: &a{cost_crystal_finder}'
  glow: true
  material: ENCHANTED_BOOK
  durability: 0
  key: a
  enchant: crystal_finder
  base-cost: 1000
  additional-cost-per-level: 250
- display-name: '&d&lKey Finder'
  skull: ''
  lore:
  - '&7Current Level: &f{level_key_finder}/&f{max_level_key_finder}'
  - '&7Progress: &8[{progress_key_finder}&8]'
  - '&7Cost: &a{cost_key_finder}'
  glow: true
  material: ENCHANTED_BOOK
  durability: 0
  key: b
  enchant: key_finder
  base-cost: 1000
  additional-cost-per-level: 250
- display-name: '&d&lSpawner Finder'
  skull: ''
  lore:
  - '&7Current Level: &f{level_spawner_finder}/&f{max_level_spawner_finder}'
  - '&7Progress: &8[{progress_spawner_finder}&8]'
  - '&7Cost: &a{cost_spawner_finder}'
  glow: true
  material: ENCHANTED_BOOK
  durability: 0
  key: c
  enchant: spawner_finder
  base-cost: 1000
  additional-cost-per-level: 250
- display-name: '&d&lDrop Booster'
  skull: ''
  lore:
  - '&7Current Level: &f{level_drop_booster}/&f{max_level_drop_booster}'
  - '&7Progress: &8[{progress_drop_booster}&8]'
  - '&7Cost: &a{cost_drop_booster}'
  glow: true
  material: ENCHANTED_BOOK
  durability: 0
  key: d
  enchant: drop_booster
  base-cost: 1000
  additional-cost-per-level: 250
- display-name: '&d&lAutosell'
  skull: ''
  lore:
  - '&7Current Level: &f{level_autosell}/{max_level_autosell}'
  - '&7Progress: &8[{progress_autosell}&8]'
  - '&7Cost: &a{cost_autosell}'
  glow: true
  material: ENCHANTED_BOOK
  durability: 0
  key: e
  enchant: autosell
  base-cost: 1000
  additional-cost-per-level: 250
- display-name: '&d&lEXP Finder'
  skull: ''
  lore:
  - '&7Current Level: &f{level_exp_finder}/&f{max_level_exp_finder}'
  - '&7Progress: &8[{progress_exp_finder}&8]'
  - '&7Cost: &a{cost_exp_finder}'
  glow: true
  material: ENCHANTED_BOOK
  durability: 0
  key: f
  enchant: exp_finder
  base-cost: 1000
  additional-cost-per-level: 250
- display-name: '&d&lMoney Finder'
  skull: ''
  lore:
  - '&7Current Level: &f{level_money_finder}/&f{max_level_money_finder}'
  - '&7Progress: &8[{progress_money_finder}&8]'
  - '&7Cost: &a{cost_money_finder}'
  glow: true
  material: ENCHANTED_BOOK
  durability: 0
  key: g
  enchant: money_finder
  base-cost: 1000
  additional-cost-per-level: 250
- display-name: '&d&lHaste'
  skull: ''
  lore:
  - '&7Current Level: &f{level_haste}/&f{max_level_haste}'
  - '&7Progress: &8[{progress_haste}&8]'
  - '&7Cost: &a{cost_haste}'
  glow: true
  material: ENCHANTED_BOOK
  durability: 0
  key: h
  enchant: haste
  base-cost: 1000
  additional-cost-per-level: 250
- display-name: '&e&lCrystals'
  skull: ''
  lore:
  - '&7Balance: &f{crystals}'
  glow: true
  material: PAPER
  durability: 0
  key: x
  enchant: ''
  base-cost: 0
  additional-cost-per-level: 0

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