enchant-settings.yml
# Supported EquipmentPiece types:
# HELMET, CHESTPLATE, LEGGINGS, BOOTS, PICKAXE, AXE, SHOVEL, SWORD, ANY
dolphin:
enabled: true
book-item-name: '&c&lDolphin I'
description:
- ' '
- '&7Gain speed 3 whilst in water'
- ' '
- '&7Cost: &f{0}'
lore-string: '&c&lDolphin I'
equipment-pieces:
- BOOTS
amplifier: 0
cost: 4000
blacklisted-item-names: []
tank:
enabled: true
book-item-name: '&c&lTank I'
description:
- ' '
- '&7Health Boost "Gives 1 heart (.5 hearts added on boots/helmet)"'
- ' '
- '&7Cost: &f{0}'
lore-string: '&c&lTank I'
equipment-pieces:
- ARMOUR
cost: 4000
helmet-additional-health: 1
chestplate-additional-health: 2
leggings-additional-health: 2
boots-additional-health: 1
blacklisted-item-names: []
hoard:
enabled: true
chance: 0.5
book-item-name: '&c&lHoard I'
description:
- ' '
- '&7Chance to spawn 3 zombies to assist you in battle (1%, stay for 10 seconds)'
- ' '
- '&7Cost: &f{0}'
lore-string: '&c&lHoard I'
equipment-pieces:
- CHESTPLATE
cost: 4000
zombie-name: '&c&l{0}''s minion'
blacklisted-item-names: []
dodge:
enabled: true
chance: 0.5
book-item-name: '&c&lDodge I'
description:
- ' '
- '&7Chance to not take damage (5% chance)'
- ' '
- '&7Cost: &f{0}'
lore-string: '&c&lDodge I'
equipment-pieces:
- LEGGINGS
cost: 4000
sound-effect: SILVERFISH_HIT
blacklisted-item-names: []
last-resort:
enabled: true
book-item-name: '&c&lLast Resort I'
description:
- ' '
- '&7When your helmet pops the enemy gets launched away and you get Regen 2 for
5 seconds'
- ' '
- '&7Cost: &f{0}'
lore-string: '&c&lLast Resort I'
equipment-pieces:
- HELMET
cost: 4000
sound-effect: ANVIL_BREAK
amplifier: 0
duration-ticks: 100
blacklisted-item-names: []
forge:
enabled: true
chance: 0.5
book-item-name: '&c&lForge I'
description:
- ' '
- '&7Every 7 hits your armor piece repairs slightly'
- ' '
- '&7Cost: &f{0}'
lore-string: '&c&lForge I'
equipment-pieces:
- ARMOUR
cost: 4000
repair-health-amount: 5
blacklisted-item-names: []
guardian:
enabled: true
chance: 0.5
book-item-name: '&c&lGuardian I'
description:
- ' '
- '&7Chance to gain regen 1 for 5 seconds'
- ' '
- '&7Cost: &f{0}'
lore-string: '&c&lGuardian I'
equipment-pieces:
- CHESTPLATE
amplifier: 0
duration-ticks: 100
cost: 4000
blacklisted-item-names: []
cured:
enabled: true
chance: 0.5
book-item-name: '&c&lCured I'
description:
- ' '
- '&7Grants immunity to poison effect'
- ' '
- '&7Cost: &f{0}'
lore-string: '&c&lCured I'
equipment-pieces:
- LEGGINGS
cost: 4000
blacklisted-item-names: []
lamp:
enabled: true
chance: 0.5
book-item-name: '&c&lLamp I'
description:
- ' '
- '&7Grants Immunity to blindness effect'
- ' '
- '&7Cost: &f{0}'
lore-string: '&c&lLamp I'
equipment-pieces:
- HELMET
cost: 4000
blacklisted-item-names: []
combo:
enabled: true
book-item-name: '&c&lCombo I'
description:
- ' '
- '&7Damage increments for as long as you dont get hit back (5% more damage per
hit)'
lore-string: '&c&lCombo I'
equipment-pieces:
- WEAPONS
cost: 4000
sound-effect: SILVERFISH_HIT
increase-damage-percentage-per-hit: 0.05
max-damage-percentage: 0.5
blacklisted-item-names: []
backstab:
enabled: true
chance: 0.5
book-item-name: '&c&lBackstab I'
description:
- ' '
- '&7Chance to do 2x damage from behind'
- ' '
- '&7Cost: &f{0}'
lore-string: '&c&lBackstab I'
equipment-pieces:
- WEAPONS
cost: 4000
damage-multiplier: 2.0
blacklisted-item-names: []
venom:
enabled: true
chance: 0.5
book-item-name: '&c&lVenom I'
description:
- ' '
- '&7Chance to give enemy poison effect'
- ' '
- '&7Cost: &f{0}'
lore-string: '&c&lVenom I'
equipment-pieces:
- WEAPONS
amplifier: 0
duration-ticks: 100
cost: 4000
blacklisted-item-names: []
blindness:
enabled: true
chance: 0.5
book-item-name: '&c&lBlindness I'
description:
- ' '
- '&7Chance to give enemy blindness effect'
- ' '
- '&7Cost: &f{0}'
lore-string: '&c&lBlindness I'
equipment-pieces:
- WEAPONS
amplifier: 0
duration-ticks: 100
cost: 4000
blacklisted-item-names: []
pick-pocket:
enabled: true
chance: 0.5
book-item-name: '&c&lPick Pocket I'
description:
- ' '
- '&7Chance to steal 5% of your opponents balance'
- ' '
- '&7Cost: &f{0}'
lore-string: '&c&lPick Pocket I'
equipment-pieces:
- WEAPONS
cost: 4000
blacklisted-item-names: []
thor:
enabled: true
chance: 0.5
book-item-name: '&c&lThor I'
description:
- ' '
- '&7Chance to strike your enemy with lightning'
- ' '
- '&7Cost: &f{0}'
lore-string: '&c&lThor I'
equipment-pieces:
- WEAPONS
cost: 4000
blacklisted-item-names: []
self-inflict:
enabled: true
chance: 0.5
book-item-name: '&c&lSelf Inflict I'
description:
- ' '
- '&7Chance to bow boost yourself'
- ' '
- '&7Cost: &f{0}'
lore-string: '&c&lSelf Inflict I'
equipment-pieces:
- BOW
cost: 4000
blacklisted-item-names: []
concussive-blow:
enabled: true
chance: 0.5
book-item-name: '&c&lConcussive Blow I'
description:
- ' '
- '&7Chance to give enemy nausea'
- ' '
- '&7Cost: &f{0}'
lore-string: '&c&lConcussive Blow I'
equipment-pieces:
- BOW
amplifier: 0
low-duration-ticks: 140
high-duration-ticks: 200
cost: 4000
blacklisted-item-names: []
withered-edge:
enabled: true
chance: 0.5
book-item-name: '&c&lWithered Edge I'
description:
- ' '
- '&7Chance to give enemy wither aspect'
- ' '
- '&7Cost: &f{0}'
lore-string: '&c&lWithered Edge I'
equipment-pieces:
- BOW
amplifier: 0
low-duration-ticks: 140
high-duration-ticks: 200
cost: 4000
blacklisted-item-names: []
double-shot:
enabled: true
chance: 0.5
book-item-name: '&c&lDouble Shot I'
description:
- ' '
- '&7Chance to do double the damage'
- ' '
- '&7Cost: &f{0}'
lore-string: '&c&lDouble Shot I'
equipment-pieces:
- BOW
cost: 4000
blacklisted-item-names: []
rpg:
enabled: true
chance: 0.5
book-item-name: '&c&lRPG I'
description:
- ' '
- '&7Chance to shoot TnT with your blow'
- ' '
- '&7Cost: &f{0}'
lore-string: '&c&lRPG I'
equipment-pieces:
- BOW
cost: 4000
blacklisted-item-names: []
purge:
enabled: true
chance: 0.5
book-item-name: '&c&lPurge I'
description:
- ' '
- '&7Chance to remove all your enemy''s positive effects'
- ' '
- '&7Cost: &f{0}'
lore-string: '&c&lPurge I'
equipment-pieces:
- BOW
cost: 4000
blacklisted-item-names: []
Last updated