πConfigurations
Here are PvPItems Configurations
orbs.yml
Invalid_Argument: "&cInvalid argument, &cplease do &a/orbs give <player> <type> <amount>"
Unable_To_Find_Player: "&cUnable to find &o%player%"
Given_Orbs: "&7You have given %player% %amount%x &b%orb% orbs(s)"
Received_Orbs: "&7You have been given %amount%x &b%orb% orbs(s)"
Invalid_Amount: "&cInvalid amount."
#This only attempts to give prior effects back - we recommend to disable this and have custom enchants give old effects back where possible
# If your using Advanced Enchantments please disable
Give_Old_Effect: false
Activated_Message: "&b&l%type% ACTIVATED FOR %time%s!"
Cooldown_Message: "&cYou are on a cooldown! (%time%s left)"
#For the Potion Effect use: https://helpch.at/docs/1.11/index.html?org/bukkit/potion/PotionEffectType.html
Orbs:
Example_Strength:
Material: "INK_SACK"
Damage: 1
Glow: true
Name: "&c&lStrength Orb"
Lore:
- "&7&oRight Click to activate!"
- "&7&oDuration is 10 seconds!"
Potion_Effect: "INCREASE_DAMAGE"
Amplifier: 2
Cooldown: 15
Duration: 10
Example_Speed:
Material: "INK_SACK"
Damage: 12
Glow: true
Name: "&b&lSpeed Orb"
Lore:
- "&7&oRight Click to activate!"
- "&7&oDuration is 10 seconds!"
Potion_Effect: "SPEED"
Amplifier: 3
Cooldown: 15
Duration: 10
Example_Jump:
Material: "INK_SACK"
Damage: 10
Glow: true
Name: "&b&lJump Orb"
Lore:
- "&7&oRight Click to activate!"
- "&7&oDuration is 10 seconds!"
Potion_Effect: "JUMP"
Amplifier: 3
Cooldown: 15
Duration: 10
switcherball.yml
throwablecobweb.yml
blinderball.yml
bones.yml
fakepearls.ymlam
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