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darkzone-mobs.yml

ManticDarkzone Configuration Files

# Whether darkzone mobs are enabled or not.
enabled: true

# How often in seconds should darkzone mobs attempt to spawn.
spawn-frequency-seconds: 15
# Max amount of darkzone mobs that are spawnable in a chunk.
max-per-chunk-for-spawning: 15
# Minimum Y Level that darkzone mobs can spawn at.
# MAKE SURE THE SPAWN LOCATION BELOW IS ABOVE THIS Y LEVEL!
min-y-level-spawn-location: 0

# If you want to use chances/percentages instead of weights (recommended), set this to true.
# 1 = 100%, 0.5 = 50%, 0.25 = 25% etc.
use-chances-instead-of-weights: true

# Should darkzone mobs be able to attack other players?
can-attack-players: true
only-target-survival-mode-players: true

# Distance (in blocks) that should trigger the darkzone mob to go to a player.
activation-distance: 20
# Should we remove wither from players if given from mobs?
should-remove-wither: true

# Additional damage modifier, 1.0 is normal, 0.8 would do 80% of it's normal damage and 1.2 would do 120% of it's normal damage, and so on...
damage-modifier: 1.0

# Remove the dropped xp from the darkzone mobs.
remove-dropped-xp: false

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