currency-shop.yml
ManticCurrency Configuration Files
main-menu-title: Select a Category
main-menu-layout:
- xzxxvxxqx
- ' a b c d '
- xxxxxxxxx
main-main-menu-open-sound: CHEST_OPEN
main-menu-items:
- display-name: '&6&lRanks'
skull: ''
lore:
- '&7'
- '&8| &7Browse through a selection'
- '&8| &7of ranks that can be'
- '&8| &7purchased with currency.'
- ' '
- '&fCurrency can be obtained through &e/buy'
- ' '
- '&6Click here to open &nRanks Menu'
glow: true
material: DIAMOND_HELMET
durability: 0
key: a
category: RANKS
- display-name: '&6&lTools'
skull: ''
lore:
- '&7'
- '&8| &7Browse through a selection'
- '&8| &7of tools items that can be'
- '&8| &7purchased with currency.'
- ' '
- '&fCurrency can be obtained through &e/buy'
- ' '
- '&6Click here to open &nTools Menu'
glow: true
material: DIAMOND_PICKAXE
durability: 0
key: b
category: TOOLS
- display-name: '&6&lMiscellanous'
skull: ''
lore:
- '&7'
- '&8| &7Browse through a selection'
- '&8| &7of misc items that can be'
- '&8| &7purchased with currency.'
- ' '
- '&fCurrency can be obtained through &e/buy'
- ' '
- '&6Click here to open &nMiscellanous Menu'
glow: true
material: PAPER
durability: 0
key: c
category: MISC
- display-name: '&6&lSets'
skull: ''
lore:
- '&7'
- '&8| &7Browse through a selection'
- '&8| &7of sets that can be'
- '&8| &7purchased with currency.'
- ' '
- '&fCurrency can be obtained through &e/buy'
- ' '
- '&6Click here to open &nSets Menu'
glow: true
material: DIAMOND_CHESTPLATE
durability: 0
key: d
category: SETS
- display-name: '&7'
skull: ''
lore: []
glow: false
material: STAINED_GLASS_PANE
durability: 7
key: x
category: ''
- display-name: '&e&lCurrency Tips'
skull: ''
lore:
- ' '
- '&8| &7Currency is obtained by playing'
- '&8| &7the server every single day'
- '&8| &7and through the store.'
- ' '
- '&cOnce currency is received, it cannot be &ntraded'
- '&cOnce currency is spent it cannot be &nrefunded'
glow: false
material: STAINED_GLASS_PANE
durability: 1
key: z
category: ''
- display-name: '&b{player}''s Statistics'
skull: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTVmZDY3ZDU2ZmZjNTNmYjM2MGExNzg3OWQ5YjUzMzhkNzMzMmQ4ZjEyOTQ5MWE1ZTE3ZThkNmU4YWVhNmMzYSJ9fX0=
lore:
- ' '
- '&8➸ &6Balance: &f{balance}'
glow: false
material: SKULL_ITEM
durability: 3
key: v
category: ''
- display-name: '&a&lFree Daily Currency'
skull: ''
lore:
- ' '
- '&8| &7Click to receive a free 10 currency for'
- '&8| &7for logging in on the day of {date}.'
- ' '
- ' &2➸ &aRedeemable in&8: &fNow'
- ' &2➸ &aClaim Total&8: &f{total}'
- ' '
- '&a&lCLICK TO CLAIM'
glow: false
material: STAINED_GLASS_PANE
durability: 13
key: q
category: DAILY_GOLD
- display-name: '&a&lFree Daily Currency'
skull: ''
lore:
- ' '
- '&8| &7Click to receive a free 10 currency for'
- '&8| &7for logging in on the day of {date}.'
- ' '
- ' &2➸ &aRedeemable in&8: &f{time}'
- ' &2➸ &aClaim Total&8: &f{total}'
- ' '
- '&e&lCURRENTLY ON COOLDOWN'
glow: false
material: STAINED_GLASS_PANE
durability: 4
key: q
category: DAILY_GOLD_CLAIMED
currency-date-format: dd/MM/yyyy
# Category Settings
categories:
- category-type: RANKS
gui:
title: '&8Ranks'
layout:
- ' '
- ' a b c d '
- ' '
open-sound: OPEN_CHEST
items:
- display-name: '&aV.I.P Rank'
skull: ''
lore:
- '&7'
- '&8| &7Type /ranks to view perks and commands'
- ' '
- ' &6➸ &ePrice: &f{cost} &fCurrency'
- ' &6➸ &eBalance: &f{balance} &fCurrency'
- ' '
- '&6Click here to purchase &nV.I.P Rank'
glow: true
material: DIAMOND_SWORD
durability: 0
key: a
price: 10
commands:
- lp user {player} parent set VIP
permission: ''
- category-type: TOOLS
gui:
title: Tools
layout:
- ' '
- ' abcde '
- ' '
open-sound: OPEN_CHEST
items:
- display-name: '&6&lTray Pickaxe'
skull: ''
lore:
- '&7'
- '&8| &7Removes netherrack in a 9x9 radius at once'
- ' '
- ' &6➸ &ePrice: &f{cost} &fCurrency'
- ' &6➸ &eBalance: &f{balance} &fCurrency'
- ' '
- '&6Click here to purchase a &nTray Pickaxe'
glow: true
material: DIAMOND_PICKAXE
durability: 0
key: a
price: 10
commands:
- give {player} diamond_helmet 1
permission: group.dev
- category-type: MISC
gui:
title: Miscellanous
layout:
- ' '
- ' abcde '
- ' '
open-sound: OPEN_CHEST
items:
- display-name: '&b&lSword MCMMO (1000 Levels)'
skull: ''
lore:
- '&7'
- '&8| &7Click to receive 1000 Swords MCMMO'
- ' '
- ' &6➸ &ePrice: &f{cost} &fCurrency'
- ' &6➸ &eBalance: &f{balance} &fCurrency'
- ' '
- '&6Click here to purchase &nSwords MCMMO (1000 Levels)'
glow: true
material: PAPER
durability: 0
key: a
price: 10
commands:
- give {player} diamond_helmet 1
permission: ''
- category-type: SETS
gui:
title: Sets
layout:
- ' '
- ' abcde '
- ' '
open-sound: OPEN_CHEST
items:
- display-name: '&b&lDurability Set'
skull: ''
lore:
- '&7'
- '&8| &7Gives you a Durability Set'
- ' '
- ' &6➸ &ePrice: &f{cost} &fCurrency'
- ' &6➸ &eBalance: &f{balance} &fCurrency'
- ' '
- '&6Click here to purchase a &nDurability Set'
glow: true
material: LEATHER_CHESTPLATE
durability: 0
key: a
price: 10
commands:
- give {player} diamond_helmet 1
permission: ''
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